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Die D.I.E.

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Devlog

  • 5/16
    May 16, 2026 by ShortViking#Pixelorama, #Godot, #SGDK
    Nothing new to visually share. I've been trying to create color palettes per sprite in Pixelorama but keep running into weird issues like colors in the artwork deleting, too many colors being captured... Continue reading
  • Midweek progress
    May 13, 2026 by ShortViking#indie dev, #pixel art, #godot, #sgdk, #pixelorama
    I got a lot done this week so far so I thought I'd do an earlier update. Finished the static poses for the Suit Agent, Armored Agent, Mutant, the idle animation for the Arm Gun and the trash can/trash... Continue reading
  • Trick remade
    May 09, 2026 by ShortViking
    After my HDD failed I lost all assets. I finally remade the static image of Trick. This week I'll work on remaking a couple enemies so I can put them in a scene and get them moving. If I have time I'l... Continue reading
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